[FREE] ⭐️⭐️⭐️⭐️ Starter Assets – Third Person Character Controller – Published By Unity Technologies

Starter Assets are designed to work as a quick start into prototyping and developing character controllers for various game genres, using systems and methods that are easy to buil…

Keywords:

Third Person, Free Character, standard asset, Third Person Controller, Third Person Character Controller, prototyping, Android, input system, Character Controller, cinemachine, standard assets, mobile friendly

Short Description:

Starter Assets are designed to work as a quick start into prototyping and developing character controllers for various game genres, using systems and methods that are easy to buil…

Rating: ⭐️⭐️⭐️⭐️

Discount: FREE

Asset Title: Starter Assets – Third Person Character Controller

Publisher: Unity Technologies

Category: essentials

More Details about this asset:

Starter Assets are designed to work as a quick start into prototyping and developing character controllers for various game genres, using systems and methods that are easy to build and expand upon for different projects.


Important note:

  • The Starter Assets packages are compatible with Unity 2020.3 LTS.
  • The First/Third Person Starter Assets packages require the Input System and Cinemachine packages to work. The packages will automatically install when you import a Starter Assets package into your project.


The Starter Assets – Third Person Controller package includes:

  • A Third Person Armature character controller, fully rigged and animated using a Humanoid rig
  • A Third Person Capsule character controller
  • Playground Scene and level prototyping Prefabs
  • Triplanar shaders for quick prototyping (Built-in + ShaderGraph for URP/HDRP)
  • UI Canvas overlays for mobile (Joystick and Touch Zone)


Get started

  • After downloading and importing the package into your project, you can load the sample Scene (called Playground) under: Assets/StarterAssets/ThirdPersonController/Scenes
  • Also check out the full package documentation and license terms (Readme.asset, StarterAssets_Documentation.pdf and license.txt) under Assets/StarterAssets.


The Starter Assets are using the built-in CharacterController component.

The default project is using the Built-in Render Pipeline, but can be upgraded to URP or HDRP through the standard upgrade path.


Starter Assets include First and Third Person Character controllers built in a modular way as a solid foundation for any game genre.


For technical questions or support, please visit the forums.

Leave a Reply